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XR Connections Extended Reality Podcast - XR | AR | VR | MR

 

 

XR Connections is an Extended Reality (XR) podcast discussing Augmented Reality, Virtual Reality, and Mixed Reality.

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APPLE

ANCHOR

EPISODE 021 SHOW NOTES:

Edwin Rivera of CG1 Solutions discusses challenges and opportunities in developing and deploying XR training content for Healthcare, the importance of being platform agnostic, how he was inspired to enter the AR space, and the emergence of the Miami area as a tech innovation center.

Edwin Rivera

CG1 Solutions

Total Immersion (Former AR Co.)

Metaio

Markerless AR 

Walmart AR Avengers App

Hololens

PTC

ScopeAR

 

Cathy Hackyl

 

Tom Emrich

 

ARPost Newsletter

 

VRARA 

 

VRARA  Miami Chapter

 

Immerse Global Summit

 

AWE

EPISODE 020 SHOW NOTES:

 

Deborah Worrell of Virtual Reality Marketing recommends VR collaboration and networking platforms, and discusses the Reality Innovators Network, Digital Twins and IoT, NFTs and virtual goods, and the best sources for keeping up with all things Metaverse.

Deborah Worrell

Virtual Reality Marketing

Reality Innovators Network

AltSpace

Oculus

Roblox

Fortnite

Spatial

Glue

Pico Neo 3

Internet of Things

Digital Twins

Internet of Industrial Things

Decentraland

Virtual Fashion and Collectibles

Inside Newsletters

ARTillery

Mike Boland

Shelly Palmer

Mathew Olson/Reality Check

Benedict Evans

VRARA

Charlie Fink

AWE

Ted Schilowitz/This Week in XR

The Metaverse, Why It Matters, How’s It Going to Revolutionize Everything - Matthew Ball

Gabriel Rene - The Spatial Web

EPISODE 018 SHOW NOTES:

Steve Grubbs, founder and CEO of VictoryXR, discusses building a Virtual Reality Classroom Environment, engaging a team to develop and present a Standards-Based VR Curriculum, choosing the ENGAGE platform as VictoryXR's virtual campus, how hardware development is accelerating adoption of VR education, and some of his favorite educational VR experiences.

VictoryXR

Steve Grubbs

Pico Neo 2

Engage

Rene Gadelha

Daniel Coyle

The DAVE School

Award-Winning VR Frog Dissection

SideQuest

Vive Focus Pro

ChalkBites VR Corporate Training

Kai Liang

EduLearn20

AWE

Anne Frank House in Virtual Reality

1943 Berlin Blitz

Acknowledgements:

​Call Recording: Skype

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

EPISODE 017 SHOW NOTES:

In Episode No. 17 Rene Pinnell of Kaleidoscope VR discusses Cannes XR 2020, The VR Museum of Other Realities, and how he and his wife have built Kaleidoscope and a community-funded grant model that helps artists migrate into the new medium of XR.

Rene Pinnell

Kaleidoscope

Cannes XR - June 22-26 2020

Elie Levasseur - XR program Leader - Cannes XR / Le Marché du Film & Head of NewImages XR Market

AltSpaceVR

VRChat

The Museum of Other Realities

Tribeca Film Festival

VEER Premium VR Experiences

VHRAM! - Virtual Reality in Hamburg Virtual Festival 2020

Oculus Rift

Titans of Space VR Game

Wired Magazine

BattleScar Immersive Film

Acknowledgements:

​Call Recording: Skype

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

EPISODE 016 SHOW NOTES:

Featuring an interview with Bernard Francois, founder of Preview Labs, who discusses the unique challenges and benefits of rapid prototyping for XR, his company’s VR and AR projects for the National Institutes for Health and Yale University, and his experience presenting and networking at the online AWE 2020 Conference in May 2020.

Preview Labs

Global Game Jam

Oculus DK1 Retrospective from Road to VR

HTC Vive

XR Health

National Institutes of Health

Yale University -  Play for Real Lab - Invite Only VR Vaping Prevention Game

AWE 2020 Conference

Preview Labs Blog 

Physics in Games and VR Simulations Presentation by Bernard Francois at NYU

Game Developers Conference - August 4-6 2020 (Online) 

Boston Virtual Reality Meetup

VRAR Global Summit

Acknowledgements:

Call Recording: Skype

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

EPISODE 015 SHOW NOTES:

Featuring an interview with Kai Liang of MEL Science and Smart Stone Technology. Kai discusses how he got his start in Virtual Reality for Education, the role quality content plays in the adoption of VR for K-12 use, subjects that VR excels at, and his recommendations of VR education content providers.

Kai Liang

MEL Science

Smart Stone

Autostereoscopic 3D

Dimenco

Vassilli Philippov (MEL)

Bernard Frischer (Virtual Rome)

The Body VR

CoSpaces

Wild Immersion

Catherine D. Henry

Alan Smithson

Alvin Wang Gralin HTC

Leland Hedges PICO

Acknowledgements:

Call Recording: Zoom

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

EPISODE 014 SHOW NOTES:

Featuring an interview with Tom Buchanan, Co-Founder and Chief of Product for the haptic glove maker Contact CI. Tom discusses his experience as a participant of the XR-focused MIT Reality Hack, his team's award-winning  immersive Impact Journalism project, Rising Tide, haptic technology, the Varjo XR-1 Mixed Reality Headset, Contact CI's Maestro gloves and recent advancements in hand-tracking.

Tom Buchanan

Massachusetts Institute of Technology

 

MIT Reality Hack

 

Discord Voice and Text Chat App

Rising Tide MIT Reality Hack Project

Rising Tide Team Members:

 

Liam Broza LifeScope LabCarlos Calva, Clair Chuff, Grace Ma

 

Varjo XR-1 

Varjo XR-1 and Volvo

 

Contact CI / Maestro Haptic Glove

 

Cincinatti VR Meetup

 

Vectre XR Development Studio

 

Cincy Inno / American Inno Network

 

Ultraleap, Leap Motion Tracking and Haptics

 

Valve Index Controllers

 

HandTracking/Oculus Quest

 

NReal Glasses

 

MagicLeap

Acknowledgements:

Call Recording: Skype

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

EPISODE 013 SHOW NOTES:

Featuring an interview with Terry Proto, Co-Founder and CEO of Virtual Reality Marketing and Ubereal Agency. Terry is both helping brands find trustworthy XR development partners and helping XR creators find more clients and recurring business. We discuss Virtual Reality Marketing’s searchable database of over 2500 XR creators, the importance of XR case studies, the challenges of beginning an XR project, who Terry follows to keep up on XR developments, XR events of interest, and promising new advances in AR glasses. 

 

Ubereal Agency

 

Virtual Reality Marketing Searchable Database of XR Creators

 

Ubereal Partner Rikard Berglin

 

Amazon and AR

 

Oculus Quest

 

XR Ignite Accelerator

 

Alan Smithson XR for Business Podcast

 

Julie Smithson XR for Learning Podcast

 

Metavrse

 

Charlie Fink

 

Charlie Fink’s XR at Forbes

 

AWE Expo

 

VRX Conference and Expo 

 

ARtillery Newsletter

 

XR Intelligence

 

VR/AR Association

 

Hololens 2

 

nReal AR Glasses 

 

Jason McDowall The AR Show

Acknowledgements:

Call Recording: Skype

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

 

 

EPISODE 012 SHOW NOTES:

Episode 012 presents an overview of leading-edge XR tech and hardware MIT Reality Hack 2020 in an interview with Thomas Jackson, founder of XR design and development firm Covalent Reality. A volunteer at this year's MIT XR Hackathon, Jackson discusses the Human Bionic Display of the Varjo VR headset, the open source AR platform Project North Star, his favorite Hackathon projects and who he follows to keep up with XR developments.

MIT Reality Hack 2020

Thomas Jackson

Covalent

MIT Hackathon VR Tech:

Oculus Rift

Oculus Quest 

Vive Pro

HP Reverb

Varjo 

MIT Hackathon AR Tech:

 

MagicLeap

HoloLens

Project North Star

nReal Light

MIT Hackathon Projects

GhostbustXR 

VSiBL

Ryan Kopinsky

 

Thomas Jackson's Follow Recommendations:

John Carmack, AI researcher, Consulting CTO Oculus VR

Michael Abrash, Chief Scientist, Oculus

Timmy Ghiurau, Volvo

Jacob Cedulf, Volvo

MIT Hackathon Team

Eswar Anandapadmanaban

Sarah Pillai

Scott Greenwald

Maria Rice

See Also:​

MIT Reality Hack Projects Site

MIT Reality Hack Outro Video

Acknowledgements:

Call Recording: Anchor App

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

EPISODE 011 SHOW NOTES:

Episode 011 features an interview with Dan Zeitsev, who discusses his vision for CatchAR, the community platform he has built for Augmented Reality creators, 2019’s biggest developments for AR creators, his advice for getting started in making AR prototypes and his plans for the future of CatchAR.

Catchar.io

SparkAR

LensStudio

ARCore

ARKit

HoloLens

MagicLeap

Aidan Wolf Doodle Lens

Call Recording: Skype

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There" by DR. MARS

EPISODE 010 SHOW NOTES:

Episode 010 covers XR in Retail and features an interview with Ed McCabe of Zebra Technologies, who discusses how AR headsets are improving efficiency in warehouses, the use of AR for picking and stocking, how XR is driving immersive brand experiences, and what consumers might expect to see this 2019 Holiday Shopping season. Also discussed are Neil Redding and Tony Parisi’s Near Future of Retail Project and small businesses getting started in AR. 

Augmented Reality Experiences Will Save Brick and Mortar Retail by Tom Emrich

SnapChat Lego Wear Store

Near Future of Retail at Medium

Neil Redding, Near Future of Retail, Redding Futures

The Top 10 Technology Trends In Retail: How Tech Will Transform Shopping In 2020 by Bernard Marr at Forbes

How to Afford an Augmented Reality Solution as a Small Business by Nar Poghos

Katelyn Coghlan, Mezmos, The Glimpse Group

Ed McCabe 

Zebra Technologies

NFL Next Gen Stats

EPISODE 009 SHOW NOTES:

Episode 009 features an interview with Kevin Williams, a leading specialist in the digital Out-of-Home entertainment industry. Kevin discusses recent trends and developments  in Location Based Experiences, focusing on Virtual and next generationMixed Reality/Cross Reality attractions, rides and games. From motion simulators to arena-scale VR, Kevin brings a unique perspective to VR/XR, and details the challenges of LBE VR, including  health and hygiene factors, ease of use of equipment  and  wait times and guest on-boarding experiences.

Kevin Williams

LinkedIn

kwp @ thestingerreport dot com

The Out-of-Home Immersive Entertainment Frontier: Expanding Interactive Boundaries in Leisure Facilities  Book by Kevin Williams and Michael Mascioni

VR Focus Column

Hughes Rediffusion (now Thales Training and Simulation)

Star Tours Star Wars Disney Theme Park Flight Simulator

Location Based Experience Types:

• Immersive Simulators (Drive Rally/Formula One Car, Control Jet Fighter)

• VR Headset Linked to Motion Bases 

• Next Generation Mixed Reality/Cross Reality (E-Sports Networked Competitions

Cross Reality/XR in LBE: Marriage of Multiple Disciplines and Technologies to Create an Immersive Environment that is Borderless

Rise of Theme Park Mixed Reality/Cross Reality: Goal is to make Experience for Guests Effortless:

• Augmented Reality (AR) Mirrored to 3D Projection Mapping

• Navigable Environments with 3D Projection Mapping

Disney Goofy Paint n Play House  Pioneering 3D Projection Map Theme Park Attraction

Triotech's Lego Ninjago Theme Park Attraction

Out-of-Home (OOH) Virtual Reality Deployment:

• Stand-Alone Machines - Beat Sabre/VRrsenal, Hologate Driving Simulators

• Location Based Experiences/"Free-Roaming," "Hyper Reality" Arena-Scale VR - The Void (Disney, LucasFilm, Sony), Dreamscape, Sandbox (Star Trek: Discovery)Minority Media (Transformers)

IAAPA Conference

Dark Rides: "A dark ride or ghost train is an indoor amusement ride on which passengers aboard guided vehicles travel through specially lit scenes that typically contain animation, sound, music and special effects." (Entertainment Designer, 2005)

Sally Dark Rides 

Disney Star Wars Galaxy's Edge Experience

 

LAI Virtual Rabbids Ride

Spree Interactive Bumper Car Experience

Pico VR Headset

Vex Solutions VR Experiences

Oculus Quest

HTC Vive Headsets

Samsung Gear VR Headset

Disney Pandora: Land of Avatar Experience

Resources:

The Stinger Report

Road to VR

Upload VR

InterGame

Conferences:

IAAPA

EAG Entertainment, Attractions and Gaming International Expo, London

Amusement Expo, New Orleans

CES, Las Vegas

​Call Recording: Anchor

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 008 SHOW NOTES:

In Episode 008 Antony Vitillo of The Ghost Howls and Wise Realities discusses how VR changed his life, his experience as the co-founder of a VR startup, the Mixed Reality game HitMotion he’s developing, advice on attending China’s World Conference on VR Industry, VR for physical and mental rehabilitation, and who to follow for XR news and insight. Also discussed: Roy Kachur's XR4Media, Amena Hayat's VR Documentary and the NYVR Meetup on Artificial Intelligence.

Antony Vitillo:

LinkedIn 

Twitter

The Ghost Howls

New Technology Walkers XR Consultants

Wise Realities  VR for Mental Health

HitMotion Mixed Reality Game

World Conference on VR Industry - China

WCVRI Advice

Antony's XR Information Recommendations:

XR for Business:

Alan Smithson,MetaVRse, XR for Business Podcast

 

Alice Bonasio,  Inside.com AR and VR Newsletter

Cathy Hackl, Futurist

Robert ScobleInfinite Retina

Location-Based VR:

Kevin Williams, KWP Limited

Gaming:

Virtual Reality Oasis

Nathie

Cas and Chary

Reviews:

Benjamin Lang Road to VR

And:

Charlie Fink XR Consultant, Author, Columnist for Forbes

Alvin Wang Graylin China President HTC

Also in this Episode:

XR4Media  Media-Focused XR News by Roy Kachur, NBCUniversal

Hugh Seaton Adept Reality VR Training

 

New York Artificial Intelligence Meetup Group 

GeoPipe

Amena Hayat The Language of Silence VR Documentary

Tony Parisi Unity

Brian August 110 Stories

The RLab:

Justin Hendrix

Adaora Udoji

Laura Barker

Ilena Parker

​Call Recording: Anchor

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 007 SHOW NOTES:

Episode 007 features an interview with DJ Smith, Chief Creative Officer of the XR startup-focused Glimpse Group. DJ is also the leader of the New York Virtual Reality Meetup (NYVR)  and the discussion includes the origins and growth of NYVR, the impact of the Oculus Quest, how the Glimpse Group is contributing advances in AR and VR  marketing, education and training, and where to turn for XR insights beyond the newsfeed.

DJ Smith

The Glimpse Group

NYVR

2012 Palmer Luckey Oculus Kickstarter

Brian August - 110 Stories AR App

Jay Van Buren, Chris Gaughan,VR QUEST - Early Adopter

Alper Guler, Michael Cadoux - QReal

Acron - VR and Mobile Multiplayer Game

Oculus Reddit Group 

ACKNOWLEDGEMENTS:

​Call Recording: Skype

Podcasting: Anchor

Recording: Logic Pro X ​

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 006 SHOW NOTES:

Episode 006 features an interview with Lukas Roper of Virti, who are creating AR and VR medical training experiences already in use in schools and hospitals. Also discussed are XR Location Based Experiences including the Samsung AT&T 5G AR Fan Experience and Free Roam VR experiences such as Sandbox VR.

AR and VR LOCATION BASED EXPERIENCES:

Samsung-AT&T 5G Fan Experience - Nexus Studios

Enhancing Locations with Hyper-Accurate AR and 5G by Luke Ritchie of  Nexus Studios on Medium

The Free Roam VR Cage Fight by Charlie Fink on Forbes

Justin Timberlake, Katy Perry, Other Celebs Invest $11 Million In LBVR Start Up Sandbox  by Charlie Fink on Forbes

Sandbox VR

The Void

Dreamscape

VR Studios

Zero Latency

Zero Latency YouTube Channel

XR TRAINING: 

Flexing Your Brain in XR, with Cognitive Design’s Todd Maddox - Alan Smithson's XR for Business Podcast

Derek Belch (STRIVR) on VR Training for Quarterbacks and Walmart Clerks - Jason McDowall's The AR Show

VIRTI XR for Medical Training

Lukas Roper of Virti

ACKNOWLEDGEMENTS:

Podcasting: Anchor

Recording: Logic Pro X

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 005 SHOW NOTES:

Episode 005 features an interview with Emilie Joly, Co-Founder and CEO of apelab, who are bringing XR into the classroom with SpatialStories, a gaming and storytelling toolkit allowing students and teachers to quickly design and develop AR and VR experiences. Also highlighted is the XR InLearning Global Summit, which aims to share best practices in AR and VR in K12 and Higher Education.

XR IN LEARNING:

XR InLearning Global Summit, Boston, October 28, 2019

XR InLearning Site

Hakan Satiroglu, XR Evangelist

APELAB

apelab

Emilie Joly 

How Kids Are Creating New Spatial Experiences with apelab

ACKNOWLEDGEMENTS:

Podcasting: Anchor

Recording: Logic Pro X

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 004 SHOW NOTES:

Episode 004 features an interview with David Ripert of Poplar, a collaborative platform connecting AR creators with brands and institutions aimed at making the creation of AR experiences quick and affordable, and XR items of interest including Modelo's Day of the Dead out of home AR experience and the VR/AR Association's Global Summit and Everything VR and AR podcast.

MODELO DAY OF THE DEAD AR EXPERIENCE:

Modelo Brings the Dia de Los Muertos (Day of the Dead) Celebration to Life with AR Campaign

Dan Ferguson of GrooveJones - LinkedIn

VR/AR ASSOCIATION:

VR/AR Global Summit Event - October 31 - November 2

Summit Speakers mentioned:

Ross Finman, Niantic Labs @rossfinman

Cathy Hackl, Magic Leap  @CathyHackl

Charlie Fink, XR Consultant and Author @CharlieFink

Jason McDowall, The AR Show Podcast @mcdowall

Alan Smithson of MetaVRse, XR for Business Podcast @AlanSmithson1

VR/AR Association

 

Everything VR and AR Podcast 

October 3rd Guest:

Gabriel Rene of Verses on the Spatial Web @GReal1111

 

Hosts:

Tyler Gates @tylerhgates

Sophia Moshasha @SophiaMosh

GOOGLE PLAY SOURCES APP:

ARCore App is 8th Most Downloaded in August from AR Insider

Mike Boland @ArInsider

ANTONY VITILLO:

The Ghost Howls

Ben Lang's Review of Oculus Hand-Tracking

Examples of Hand-Tracked UI

@SkarredGhost

DAVID RIPERT INTERVIEW:

Poplar

David Ripert

ACKNOWLEDGEMENTS:

Podcasting: Anchor

Recording: Logic Pro X

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 003 SHOW NOTES:

Episode 003 features an interview with Aidan Wolf, creator of the DoodleLens AR app and covers items of interest in XR including Google’s AR Wrapper bringing 3D models to the Web (Web AR) and the NYVR New York Virtual Reality Meetup.

GOOGLE WRAPPER:

 

Why Aren’t Brands Using Google’s Augmented Reality Wrapper? By Mike Cadoux of QREAL

Tom Emrich, Augmented Reality & Wearable Tech pioneer

 

Google Scene Viewer

 

The Glimpse Group

 

NEW YORK VIRTUAL REALITY GROUP:

 

NYVR Meetup

 

DOODLELENS:

 

DoodleLens App Page

 

Aidan Wolf Page

PLACES:

 

RLab, Brooklyn, USA​

• ACKNOWLEDGEMENTS:

Podcasting: Anchor

Recording: Logic Pro X

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 002 SHOW NOTES:

• AWE NYC NITE NYC Augmented Reality Meetup:

 

AWE (Augmented World Expo)

 

LiveStream of August 26th Meetup

 

• AIRBUS TACTICAL SANDBOX APP:

 

Airbus Previews Military Sandbox App for HoloLens by Tommy Paladino at Next Reality

 

Airbus Defense and Space Video: Holographic Tactical Sandbox: Augmented Reality for Mission Preparation

 

• APPLE AR GLASSES:

 

Apple AR Glasses Evidence Found in iOS 13 Code by Jesus Diaz at Tom’s Guide

 

ioS 13 Code Suggests Apple Testing AR Headset with ‘StarBoard’ Mode, ‘Garta’ Codename, and More by Joe Rossignol at Mac Rumors

 

• BIG PAPI AR SCAVENGER HUNT

 

Foxwoods Resort Casino – David “Big Papi” Ortiz AR Scavenger Hunt at Groove Jones

Augmented Reality (AR), Virtual Reality (VR), Virtual Worlds (VWs) LinkedIn Group

DOODLE LENS APP

 

• LOOKING GLASS HOLOGRAPHIC DISPLAY

Video: Looking Glass CEO Shawn Frayne Interview and Display Demo at Adam Savage’s Tested

 

Looking Glass Factory

 

Video: Dr. Pretorius Unveils His Humonculi Experiment in Bride of Frankenstein

 

• PODCASTS:

 

AR Insider Podcast Artillery Briefs Episode 29: AR Revenue Outlook hosted by Mike Boland

 

XR for Business Navigating XR with We Are PHASE2’s Samantha Wolfe hosted by Alan Smithson of XR Ignite.

 

The AR Show Episode 60: Mike Boland (Artillery Intelligence) on the Motivations and Machinations of the Major Players in AR hosted by Jason MacDowall

 

• I LIKE INTERFACES:

 

Fabian Veeduzco’s Site: I Like Interfaces

 

• PEOPLE:

 

I enjoyed meeting and speaking with Ivin Ballen of LensCloud, Simon Schatzmann of Imagination Park, Max Kitchell of Looking Glass Factory, Aidan Wolf of Doodle Lens, David Polinchock of Brand Experience Lab and Samantha Wolfe of We Are PHASE2 at the AWE NYC Nite. Many thanks to Ori Inbar of Super Ventures

​​

• PLACES:

 

RLab, Brooklyn, USA

• ACKNOWLEDGEMENTS:

Podcasting: Anchor

Recording: Logic Pro X

Music: "Are You There?" by DR. MARS on Spotify

EPISODE 001 SHOW NOTES:

• INSTAGRAM USERS CAN CREATE THEIR OWN AR FILTERS

"Facebook now lets anyone make an Instagram face filter" by Dami Lee

• OCULUS QUEST AND AR 

"How Facebook AR Glasses could become real, thanks to Oculus VR Tech" by Scott Stein

 "Powered by AI: Oculus Insight" Facebook Blog

• 2019 VR BUYING GUIDE

Virtual Reality Buying Guide at Ars Technica by Sam Machkovech

• LEGO HIDDEN SIDE AR EXPERIENCE

"Lego Hidden Side Review: Ultimate AR Toy" by Adam Piltch at Tom's Hardware. Includes video review.

• REAL OR AR?

Dr. Helen PapaGiannis (augmentedhuman) on Instagram

Augmented Stories

• THE AR SHOW PODCAST

 Episode 40: Audio Augmented Reality Jason McDowall interviews Santiago Carvajal of Bose

• PEOPLE:

Thank you to Siu-Li  Khoe of Rhode Island Virtual Reality for my first Oculus Quest experience (aptly, Space Pirate Trainer!) at the Boston VR and AR Expo on August  22nd. 

Thank you to Dan Duggan at Charles River Analytics for my second Oculus Quest experience: performing a fine motor-skill task in a demo made using their Virtuoso Software Development Kit (VSDK), a Unity-based extended reality (XR) SDK.

Thank you to Cormac O'Malley for helping build the Lego Hidden Side Graveyard Mystery kit and demoing the AR experience.

PLACES:

General Assembly, Boston 

• ACKNOWLEDGEMENTS:

Podcasting: Anchor

Recording: Garageband 

Music: "Are You There?" by DR. MARS on Spotify

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